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AR VR XR &
interactive Experiences

2022 - 2025

I created an XR experience to showcase the Luna Experience at a NASA conference and developed immersive Chemistry and Biology educational content at Dreamscape Learn for over three years. Most recently, I've been building a history-based AR application on an iPad that reveals history in physical spaces.

My work spans the full product journey—from storyboard and user experience design to gameplay, spatial interaction, visual design, and prototyping.

Skills: Unity, Data Visualization, 2D Animation, 3D Assets, Shaders, Particle Effects, Concept Art, Storyboarding, User Prompts, UI Design, and more.

Examples of Spatial UI and Assets creation across devices and environments. 

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An AR iPad On-site experience to display the history artifacts of Utes in Blanding, Utah. Working with Native American organizations to digitize 2D and 3D digital assets. Created the moment-by-moment interactive story to tell. 

I was the Product Designer and Experience Designer for this VR Moon experience presented at the NASA Big Idea Conference with ASU Luminosity Lab. 

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